The large, hand-sketched storyboard at left is the one I created for the original storyline, which encompassed many events and challenges. The gear wall, chosen as the final project, first appeared in one of my teammates' storyboards, shown below, second from the left.

In addition to storyboarding, this class emphasized sketching and prototyping phases of the design process, and covered skills ranging from hand sketching to computer rendering.
Year: 2008
Created For: MIT Graduate Level Product Design Class (2.744)
Created With: Brian Hack, Andrea Greb, Jessica Leon